Here's my solution to the gambling problem.
Here's what they could do, keep Bright Engrams as level up rewards [b]ONLY[/b]. They give you whatever's in the seasonal reward pool.
Now, for the rest of the items. Have them be purchasable through [b]BOTH[/b] Bright Dust and Silver. Bright Dust should obviously be priced a little higher, since you can acquire it through normal gameplay.
I mean, you probably don't want to spend 1000 Silver on a single item? It's too much. And yes, I know that legendary emotes cost about 800-1000 Silver in Destiny 1. It still felt a bit overpriced.
Let's say, if they made a Dawning armor set bundle for 1200-1500 Silver. At least you know that if you spent that much on it, then it would be guaranteed, and not a gamble.
Or they could remove Silver entirely and just keep Bright Dust as the main currency.
Before I end this post. I have a suggestion for how the screen could look, and it's very simple, when you preview a Bright Engram, that's it. Not that hard right? It keeps everything organized and easy to get to.
Or you know, they could remove micro transactions completely, since it's obviously not helping us in any way with new content whatsoever.
I mean, there's a lot of different ways that they could improve on Eververse, without hampering our game experience like this.
[spoiler][b][i][u]KUPO!!!™[/u][/i][/b][/spoiler]
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Edited by twizzymeowth: 12/29/2017 7:52:42 PMIs eververse actually gambling?I mean like when you get a loot box no matter what you get stuff unlike when you play a game with gambling like blackjack where if you lose you lose money and you win you win money. (sorry about my grammar my phone is complete shit)