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#feedback

Edited by Anime Logic: 3/10/2018 9:40:21 PM
9

Thoughts on Removing Radar

Keep Radar

56

Remove Radar

39

it can help fix the problem with skill gap but also it could make more problems. Taking out radar could remove the restraints on the elite players allowing them to shine more but also it could hurt the casual player. Taking out radar, makes it that the player actually has to pay attention to their surroundings and not pay attention to their radar, the player would actually have to improve their awareness and gun skills, this could allow the game to be more competitive and show which team actually has the better skill but at the same time taking out radar could promote camping and make the game feel much slower and even boring, imagine playing a trial game and be running around the map trying to find the enemy just to be killed by the enemy camping in spawn in a corner. Of course, this will be much better on countdown since there is actually an objective but on survival, the games may feel like there never end. Many players are also already used to the radar and some of them probably would not be able to adjust to the change, which could end up them just giving up on competitive and trials. Also Bungie could you please explain why you didn't just decrease the overall TTK, since that is what the community asked for.

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  • Ultimately, it comes down to game modes. In Countdown, this won't really be much of an issue. Teams will have to cover angles and move to defend or attack just like they always have. The biggest issue here will be the amount of time that it takes to defuse a bomb and the length of time the bomb is up before it detonates. Without an increase in the bomb's time up or a decrease in the time to defuse, you'll definitely see a lot more instances of the last person alive crouching in a corner and killing a defuser with a scout rifle. That alone will probably make the game mode even more unbearably annoying than it already is. Not to mention the vastly more specific call outs that will be necessary to succeed. We'll likely see most of the problems arise in Survival. This will end up with full teams that camp in an area and hard scope every angle. They'll simply end up team shooting anything that moves and will only be able to get taken out by grenades and supers, provided that teammates give good callouts. Ultimately, this will be absurdly punishing for solo players in the Competitive playlist and just might serve to kill the playlist even more thoroughly than it already has been.

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