So bungie says they want to bring the time to kill in line with Uriel's gift.. do they realize that makes no sense considering auto rifles have en extremely high margin or error cause of the rapid succession of bullets. Autos will still win out.
And your team of play testers should not be the end all be all on how the game should be played
****Remember when they did this...
(just cause no one in your play test team used shoulder charge for movement but we did and since that was not how your play test team played, a bunch of scrubs, the decision was made to remove it since they didn't have the minds to use the ability as movement the take away the skill from us).
We can only do what scrubby testers, if we are seen to be able to more than the tester they will remove the skill without questions saying,
"this wasn't how it was intended to be used" lmfao
They only base the pvp game on how people with .3 KDs play( and yes I played a few gamers from bungie before and they are so bad at their own game Usually finishing last
***(cozmo is really good by the way, he plays how we play, but he's a manager not a tester)
[spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in. [url=https://www.bungie.net/en/Forum/Post/139533839/0/0] See Cozmo's thread here[/url] for more information about the #Feedback tag and its uses.
Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]
-
[quote]Do they realize that makes no sense considering auto rifles have en extremely high margin or error cause of the rapid succession of bullets. Autos will still win out.[/quote] Agreed. Autos will still be really easy to use thanks to the lack precision shots needed to achieve optimal TTK. The changes they're implementing in patch 1.1.4 are a step in the right direction, but they need to reduce the bodyshot damage and possibly lower the stability on 450 RPM Autos.