So Destiny 2 has been nominated for a BAFTA...but not for the Best Game, Multiplayer, Evolving Game, Game Design, Game Innovation, Narrative or even Art categories like you might expect for an MMO 1st person shooter and especially for what Bungie promised us with the sequel to Destiny.
The BAFTA nomination is for [b]Audio Achievement.[/b]
Re-read that... [b]Audio Achievement.[/b]
Firstly, congratulations to the Audio department as they've done an amazing job!
Secondly, WTAF Bungie?!
This clearly shows that the industry knows that Destiny 2 is a rundown, boring shell of a game that was supposed to be a sequel that built on the original, yet has fewer features than the original, and important core mechanics like weapon slots, gear grinding, end game...etc... are just so lacklustre that the industry professionals don't think it's up to scratch.
From what we had in Year 3 of D1 to now is just pitiful.
Rant over.
[url=http://www.bafta.org/games/awards/games-awards-2018][/url]
Edit 1: URL to BAFTA's website now works. You can view all the categories and nominations.
-
While the audio seemed good in most parts, I ended up muting it as it used to irritate the hell out of me when it would suddenly get all dramatic when all I'm doing is plunking away at dregs on Titan while exploring. The really annoying npc or vendor dialogue which seems to be limited to 3 different lines. I got sick of Tess banging on about 'Fenchurch' and Banshee depressing the crap out of me with how he'll never forget the ones he's lost. Stopped playing just after Xmas and for the life of me can't work out how I managed to spend 400 hours on this mess. I do however, still play D1.