Unpopular Opinion from the get-go, but every story has more than one perspective.
Yeah, you messed up, we all know it, you know it. But who has lived without making mistakes or thinking they know best, its human nature.
You thought you knew what we wanted, you didn't.
But as a community we don't know what we want either, the forums and subreddits are contests of the most popular opinion for people angry and upset to bandwagon on, that makes us worse than those who made a mistake.
Moving forward, if we can't be mature enough to accept mistakes happen, if we can't be reasonable enough to simply move on until the problems are fixed WITHOUT plaguing the remaining playerbase with our personal vision of what this game should be, we will send Bungie astray.
Control your emotions, this game is an escape, not your reality, save the anger for the issues in the world that truly deserve it.
Godspeed, i'll see some of you online. I hope this rekindles my passion for this beautiful fictional universe.
Edit: Voice concerns, do not bully people who had no say over the launch state of D2,
[spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in. See [url=https://www.bungie.net/en/Forum/Post/139533839/0/0]Cozmo's thread[/url] for more information about the #Feedback tag and its uses.
Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]
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[quote]You thought you knew what we wanted, you didn't. But as a community we don't know what we want either, the forums and subreddits are contests of the most popular opinion for people angry and upset to bandwagon on, that makes us worse than those who made a mistake. [/quote] It's the developer's job to separate what's important from what isn't. Destiny had a solid core base of dedicated players who loved the game they created even with it's flaws. Destiny 2 should have been an opportunity take feedback from that community and make improvements in order to attract an even wider audience. Instead they got greedy and decided to completely overhaul the game in order to try to build a game for everyone, and ended up alienating most of their dedicated fans by doing so. A persistent online game (or MMO-lite as some call it) by definition requires a significant investment of time that just isn't compatible with the idea of casual gaming. Bungie's mistake wasn't listening to their core community, most of us agree on 90% or more of what was good and bad about D1. Their mistake was listening to those who left the community in the first place, and trying to attract a group of gamers whose goals are incompatible with the type of game Destiny is. Because of this D2 feels like a game with an identity crisis. Now too casual for most hardcore fans who like the RPG/Looter/MMO elements, and still too much of a time commitment for casual players who don't have 2+ hours/day they can devote to a persistent online game. So don't blame the community, we are the voice, Bungie is the filter and it's their job to decide who they are, what they want Destiny to be, and execute that vision. By that measure Bungie failed that test in every regard.