So now that you've fixed the Wardcliff ammo bug, you need to give us an actual solution to Ammo.
Now before some of you get your panties in a twist. I have no problem with them fixing the Wardcliff ammo bug. However, there is a big ammo problem in RAIDS, that's what I'm talking about, strictly referring to RAIDS.
Here's the issue. If the team has wipes and needs heavy, the heavy run was always annoying but doable with the Wardcliff because you only had to pick up one brick. Now all 6 players are having to run around killing multiple yellow bars. It is EXTREMELY frustrating and time consuming.
Here are some potential solutions:
1. Let Xur sell us Ammo Synths! This is the preferred solution. The cooldown timer prevents abuse. There is literally NO REASON for this to have been taken away in the first place.
2. Let us "gather and carry" ALL ammo bricks we find in a raid . You could still implement a 5 minute timer for use and when the raid ends, remove any extras we have on us.
3. Give entire team full ammo (specifically heavy) on a wipe. This is my least favorite because you just know there will be wipes because someone wants to switch up heavy 🤬.
I'm not trying to be a whiner, I'm just trying to come up with solutions that will work but not be abusive. We NEED an ammo solution for Raids!
[spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in. [url=https://www.bungie.net/en/Forum/Post/139533839/0/0] See Cozmo's thread here[/url] for more information about the #Feedback tag and its uses.
Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]
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You know that you can setup the raid gauntlets to melee for power ammo right? I NEVER have issues running out, unless I don't punch anything, ever.