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#feedback

Edited by Spawn: 5/17/2018 6:59:39 PM
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Anyone else not having fun as a solo player?

Anyone else not having as much fun as a single player? I feel like I used to be able to hop in and feel like I accomplished something each time I logged in, but now its feels like im wasting my time. Havent had much luck or motivation to do the raids. I only play solo cause the 10 people or so I could rely on, to play with, gave up on the game. Its probably just me, but was just curious. I really wish they had match making for the content. EDIT 5-17 Amazed at the responses guys! I just wanted to clarify that yes, I understand that I could use LFG or play a different game (which I do) its just that this game isnt as friendly towards the solo player. I used to have 2 groups of people to play with but they all became jilted by the game and quit. Im essentially the last guy holding out for this game still. Haha. The biggest issue right now I have is loot progression, and something to chase. Like a grasp of malok with the perfect role! LOVE heroic strikes feeling Heroic. I just wish there was a carrot to chase there like in D1. Thanks again for all the responses. [spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in.  [url=https://www.bungie.net/en/Forum/Post/139533839/0/0] See Cozmo's thread here[/url] for more information about the #Feedback tag and its uses. Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]

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  • Just bought D2 but sounds like things have reverted back to D1 setup for solo players. I joined a clan this time and will see how that works out as I tend to hop on only for an hour or two, here or there. I know I don't have the play time for raids. See what happens when I get to the 340 soft cap. I'm also playing Ghost Recon Wildlands, Farcry 5, Witcher 3 DLC plus RDR2 and Last of Us 2 are on the radar. Bungie still hasn't figured out who it wants to catter to, average players (big bucks) or hardcore crowd. And for a loot based game, how to keep players interested in going for that loot. The Division had the same issue. They didn't know who to catter to also. Learned my lesson there not to buy season passes any more. Not worth the $5 savings.

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