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5/18/2018 2:12:08 AM
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My issue is the raids aren't fun to LFG. Not saying you can't LFG raids, I do it sometimes on FFXIV when my static isn't on and I want to grind out a mount. However... Destiny raids just aren't fun. They are challenging for LFG groups because everyone doesn't play with each other and raid experience is always mixed. Plus a single mistake leads to a full wipe on a boss or encounter, which is complete BS in raids. You screw up? You die or get some sort of debuff that makes your life harder. It usually takes multiple screw ups or specific timings where a death will cost you a wipe. However, Bungie has to rely on that because their raids aren't hard at all and are frankly really boring. Think about it? Every raid boss is the same for 3 years straight basically. Deal with adds, do a group mechanic within a short amount of time, either boss shields or players get a massive damage buff, 30 seconds of DPS, then rinse and repeat. This is incredibly tedious, but because people complained about bullet sponge bosses instead of the real issue that Bosses are basically glorified turrets, we are here now. Bullet sponges are fine in a raid setting when the boss is the main focus, but it never has been so far Bungie's focus to make the boss the general focus. The only raid boss that breaks the mold was Templar when you were doing challenge mode. It was the best fight Bungie ever made because it was a long drawn out fight where you had to swap between who could DPS and who needed to control adds while also having the relic runner bounce between keeping the boss planted and killing oracles. It was fun because everyone was involved like a machine to kill the boss actively.
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