It has always been a given that the attunement of hunger tree completely overshadows the chaos tree, in the voidwalker skill tree. The perks in the hunger tree work together really well and are never situational. Why not give the chaos tree the same perk synergy. Grant the chaos tree melee the ability to reacharge super energy, like energy drain from destiny 1, so that it kind of negates, or reduces, the cost of using chaos accelerant. The amount of super given, in my opinion, should be atleast the cost of fully charging the grenade. I would really love to hear everyones thoughts as i love this subclass and would love to see it being more viable
-
All they need to do for the Attunement of Chaos is give is back Embrace the Void, even if it doesn’t come with health regen. In D1, getting a kill with any ability would immediately recharge your grenade. That was incredibly powerful [b]and fun[/b] in PvE because you could just run around lobbing grenades everywhere. Adding it back would further make Chaos the “offensive” tree with powerful grenades, and Hunger would still be the “defensive” tree with devour.