So far, Power level has only been a glorified progression gate, slowly allowing you to not be too weak in certain activities, but beyond that (from what I've learned) you gain no advantage when your power level is over the minimum requirement.
Is that still going to be how power levels work in Forsaken?
Edit: I don't think we should steam role night fall or raid bosses (although that would be fun near the end of a season), but being 10+ the minimum requirement should have noticeable impact without having to bust out a calculator and carefully measure each damage number to figure out the advantage. You don't want us to over power an activity too much? Set the requirement really high. Easy peasy.
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I will never understand why people just want to flat out murder everything as quickly as possible with no challenge. I cant think of anything more boring than lording it over the universe and turning up just to one shot everything in my path. No enemy in this game is particularly difficult to a high level toon, only the dumb prestige modifiers that limit activity by reducing your effectiveness make this game difficult, nothing else.