I personally don't understand why the devs made the invader overpowered. Why does the guardian that invades the other side get to see everyone's locations and have overshields? Not only that, but they can also see everyone's mote count so that they know exactly which guardians to kill to have the biggest impact. I don't know why the guardian that wants to split off from his team to attack the other team gets a buff. Invading the other team should be a high risk, high reward situation. You are leaving the comfort and "safety" of your territory to potentially hinder the other team.
They also mostly use Linear Fusion Rifles so they can just body shot guardians that they know the locations of to get a one hit kill. That doesn't make any sense why Bungie would do that.
Don't get me wrong. I think the Gambit game mode was a great idea and with the right changes, would be a great mode but currently I think that is the only big flaw in my eyes.
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Gambit is perfect the way it is, it's a level advantage game mode so if the invader us lower light them you can take him with a bow if you want even with the shield. I did yesterday actors the board and another time when I had 13 motes seen him coming for me and had my badlander ready and took him out again. Just gotta play smart they are easily seen that's what the shield does also so they cant hide in the cut and snipe watch the whole board and protect yourself as you would in normal crucible 1vs4 is tough if the whole team aims at the invader