I have no idea why you guys felt it was a good idea to reduce the damage of a weapon people weren't using in the first place only to turn around and buff it again.
Did you learn nothing from the excessive nonsense in Destiny 1 with the idiotic weapon rotation. You've already succeeded in making a hand Cannon and kind of pulse meta in The Crucible again. Is it too much to ask to have all four classes reasonably balanced and just leave it alone?
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[quote]I have no idea why you guys felt it was a good idea to reduce the damage of a weapon people weren't using in the first place only to turn around and buff it again. [/quote] The right hand does not know what the left is doing. [quote] Did you learn nothing from the excessive nonsense in Destiny 1 with the idiotic weapon rotation. You've already succeeded in making a hand Cannon and kind of pulse meta in The Crucible again. Is it too much to ask to have all four classes reasonably balanced and just leave it alone?[/quote] They learned a lot from Destiny 1 Beta in 3 years however they fired/laid off all those who learned it. They needed to decrease the payroll $$ amount so they reduced the top tier and Activision added VV to the DEV team for Destiny 2.