The Hunter's dodge ability doesn't feel very useful.
The Titan's shield is super useful, it gives cover, and one of them basically eliminates the need to reload.
The Warlock's circle is super useful. one of them heals and the other gives you a damage increase.
The Hunter's Dodge does what? One of them recharges your Melee ability, which is... ok, I guess? none of the Melee abilities feel super useful, and powerful enemies seem to ignore the effects of Debilitating blow. The other recharges your currently equipped weapon, which is pretty good for slow reloading weapons, but the Titan's chest-high wall eliminates the need to reload entirely while you're behind it.
The dodges doesn't give you i-frames, meaning that you can still get shot and killed while dodging. I remember something giving you 'increased defense' while dodging, but I can't remember what it was. That still kinda sucks. You get increased dodge for about a second while you jump. great.
Am I the only person who feels this way?
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It is, but I think they should have kept it like shadestep in Destiny 1, with more distance and the roll animation making you harder to hit.