I mostly agree. I had a lot of fun with my own style of sniping back in D1. Quick firing high stability two taps. Efrideet's spear was good for this. I don't mind dealing with the ape style, just let there be a variety of counters available. I'm honestly ok with the flinch as it is, having used a sniper a few times. I know this is a video game but you shouldn't be able to long scope "point and click" while taking bullets without anti-flinch perks. Sniping should be about positioning, stealth and surprise. The red glare should be seen but less conspicuous. I think that will balance the flinch debate. If I catch you and shoot you, you should flinch (without the right armor perk). However, the game shouldn't make it so easy to see a sniper. In PvP.
Now, in PvE non-exotic sniping is dookie. nuf said.
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