I don't think you'll ever be able to make everything as viable as shot guns without making snipers super easy to use (fusion rifles are a different debate).
Which goes against the whole "I just want them to be equally viable" thing you've got going on. Snipers require you to land a precision which is hard in crucible due to short range maps and fast/vertical movement. To get snipers up to as many kills as shot guns your gonna need increase the headshot hit box to insane sizes or make bullet magnetism to the head equally as ridiculous. You cannot have the ease of use of shotguns at 1:1 with sniper rifles for my previous point being there's hardly any danger at that range.
Which takes us full circle back to make sniper rifles 1:1 with shotguns would lead to sniper rifles being picked over shotguns. And when everyone was using sniper rifles the gameplay ground to a halt.
Personally(you can disagree all you want or provide whatever numbers) I do not want to play in a PvP where I'm afraid to move due to a sniper aiming down every hallway at head level waiting for you to go by so they can net an easy kill. Crucible is good right now, everything feels good, specials are not required. I want it to stay that way and will make it known that I would like it to stay this way like other people. You are free to disagree with that as is your right.
My point is that buffing snipers can lead to negative things arising unintentionally. Snipers and shotguns have their own advantages and disadvantages and we need to take that into account before just causally giving monster buffs like OP is reccomending.
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