I’ve got a [i]really[/i] funny story for you guys. Sit back and enjoy the show.
First, for a little backstory. A few of my siblings and I are playing through the Curse of Strahd campaign. So, for those who are playing that and/or those who don’t want spoilers, [b]YOU’VE BEEN WARNED.[/b]
We are on the 4th day in Valikai (however you spell that) and Brudo the fisherman is trying to kill his Vistani girl to bring back the fish to the lake. Well, my DM decided to give my sister’s character (a Sea Sorcerer that’s [i]really[/i] young) a premonition of Brudo and his murdering of this woman.
Most of the party (my Ranger, my brother’s Wizard, a Bard, and my sister’s Sorcerer) goes off to investigate this premonition at the lake. When we get there, the dude is standing in a rowboat out on the middle of the lake, presumably contemplating whether he should or shouldn’t throw the girl in the water.
My sister proceeds to convince the Wizard to make her invisible, swims over there, and stealthily hops in the boat without Brudo noticing.
This is where things start going crazy.
So, my sister assumes that her premonition is right (as there is a body bag in the bottom of the boat) and uses Message to have a telepathic conversation with this dude WHILE INVISIBLE.
She tells him that she is his conscience and that he shouldn’t kill the girl. The dude rolls extremely low on his Wisdom check, so he instead mistakes my sister for the Fish God (because obviously, he doesn’t have a conscience). He defends himself, saying that he has to lift the curse on the lake by killing the Vistani girl.
Not only does my sister totally run with this, she uses her newfound identity as “Conscience, the Fish God” to convince Brudo to leave the Vistani girl on the shore of the lake and get a new job as a wine taster at The Wizard of Wines.
When the entire conversation is done (and we’re all laughing our heads off), Brudo rows to the shore, drops the body bag on the shore, and starts walking back to Valikai.
And now you all have heard of the tale of “Conscience, the Fish God”. I hope you consider yourselves enlightened.
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I like finding different ways to get through stuff. Back in Pathfinder we were in some dungeon I can't remember and came to a room with a brazier in the middle. Suddenly four shadow demons appear, ignore us and start chanting, and the brazier is lit! The Paladin rolls high enough to figure out they're summoning a major big bad that'll end the world, so we try to fight them, but weapons are useless and we only have two spell casters that are a bit worn out from the last fight. So we run out and the demons don't follow us. In fact, they vanish and the brazier goes out. We walk in again and the same thing happens, the demons stand there chanting and the brazier lights up. So the monk suggests, "Let's try tipping the brazier over?" So we try. It's made of stone though so we have to hack at it a bit first, the demons don't seem to care. Meanwhile the GM is sitting there with his book, scratching his beard, and just shrugs, "I mean there's nothing here that says you CANT do that...make some rolls to see if you manage to break it before they finish chanting." We do. Best part about this? It was a very large dungeon and we had to make frequent trips back through it to resupply so we ended up doing that like 4 times before we TPKd deeper in.