I don’t really play as a Titan that much but even I can see how bad this super is in PvP. I may throw in some PvE buffs.
1. Make light attacks ohk non-super guardians in PvP. I don’t really get why it doesn’t do that already. It’s an offensive super.
2. Have the light attack consume significantly less super energy.
3. HUD indicators to wear the throwing hammer is (or just see it through walls)
4. Speed up the slam animation and the fire trail speed.
5. Have the fire tornado pull enemies into it (a strong pull too)
6. Increase duration of Roaring flames. When in the super have Burning Maul light attacks HITS trigger Roaring flames.
That’s all I got for now. What do you think.
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Edited by ClovenTrack620: 12/24/2018 11:42:58 AMim not sure what burning maul is but if it's that new hammer super then yeah, it desperately needs some kind of buff i literally run circles around the biggest rock i can find and make the titan waste his super, i think it's more of a PVe oriented sublcass, but then again i've never seen any1 use there either Bungie should make it so that titans can throw that thing like the regular solar hammers, basically hammer of sol on roids, that would be more efficient & way more cinematic