I don’t really play as a Titan that much but even I can see how bad this super is in PvP. I may throw in some PvE buffs.
1. Make light attacks ohk non-super guardians in PvP. I don’t really get why it doesn’t do that already. It’s an offensive super.
2. Have the light attack consume significantly less super energy.
3. HUD indicators to wear the throwing hammer is (or just see it through walls)
4. Speed up the slam animation and the fire trail speed.
5. Have the fire tornado pull enemies into it (a strong pull too)
6. Increase duration of Roaring flames. When in the super have Burning Maul light attacks HITS trigger Roaring flames.
That’s all I got for now. What do you think.
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Burning maul may suck, but it is fun. If you time it right you can crush tethers with your heavy slam before they activate. All it really needs is 1 hit kill light attack and bigger lunge. Because everyone and their mother always jump straight up as soon as the initial slant happens, which would be easy pickings if the light attacks didn't whiff every hit or tickle em if it actually connected.