This is what happens when you let game designers off the leash. They love creating puzzles but most have absolutely no idea how the non-Mensa player thinks.
Keep it up though. I’m sure the game will just keep getting better.
English
-
You’d think they would have learned in their D&D days that their fiendishly clever dungeon puzzle is a) badly overwrought and b) uninteresting to like 90% of all other humans.