It's pretty weird how we have some really good-looking armour that will probably never be touched again because the perks that come with it are pretty meh. Cause of that, we are left looking like walking Picasso paintings.
If you're telling me that it's so that players can tell what perks are on you, please, in competitive pvp, you have only a fraction of a second to see your opponent. Unless you're telling me you can analyse your opponent from head to toe in that time frame, it doesn't matter.
Frustratingly, some blue armors look better than the higher tier ones. Maybe cause they were from the D1 era so they look more appealing but whatever.
AC:Odyssey didn't come out with armor transmog but they heard their community and put it in pretty quickly one month after release.
Destiny 2 has been out for almost 2 years. Still no transmog to be seen. Bungie, what gives?
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You're asking this of a company that took three years to put in an adjustable volume slider for music, something that had been a standard feature in even the most garbage games for 25 years. They introduced new emotes and took two and a half years to give you a mappable emote wheel. What gives? There is only one believable answer at this point: they have consistently bitten off more than they can chew, their reach has always exceeded their grasp, and as a result they aren't very good at this.