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2/18/2019 1:01:40 PM
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Memorable last stands in your gaming career?

It could just be because I’ve finally watched [url=https://youtu.be/yyx-uwWc3_s]the finale to the Helsreach animation series[/url], but I’ve got last stands on my mind. We play violent games. That’s for sure. But we’re not all battle royale and team deathmatch folks, right? We’ve had moments where we had to hold the line, stop the charge, or just keep something safe against dangerous odds, right? If you have any, I think I’d like to hear your own last stands, if you can remember them. Moments you gave it all in hopes for a pyrrhic victory if there’s gonna be a victory at all. Whether you actually won or lost doesn’t matter.

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  • I think it’s high time I add a last stand of my own to the mix: Rising Storm 2 has a campaign mode that involves one team trying to finish a series of attacks to drain the CP of the enemy team. I was a part of the North Vietnam faction, and we were on a roll in terms of attacking. Then we made a couple mistakes in terms of battlefields, and the US got the advantage. They decided to attack Hue City, and they came in full force. Points A, B, and C were lost with little resistance. D and E were held on to for a few minutes but they were flushed out in due time too. The last point was open, and we both had hundreds of bodies to toss onto it. Like all the other points, our efforts to set up defenses failed and the enemy was in our courtyard (point F). With that, we just started tossing ourselves onto the point. The charge was enough to push them back, but that was only 20 or so tickets taken off their total. Every lane of entry became a firefight. Artillery took turns blasting each side of the building. I like many other grunts built a pattern: spawn, run down to the front of the building F’s in the middle of (stopping under roofs if we’re being shelled), toss grenades towards the front, take cover, try to gun down an enemy or two, die, repeat. Sometimes the timing was off during artillery barrage charges. Sometimes the point was coated in napalm. Sometimes I’d get enough kills to pick grenades and pistols off the enemy and keeping fighting from there. Somehow, this lasted long enough to win by locking down the point. Both sides were down to maybe 30 or so tickets between them, and we lost the war after that through another bad choice and everyone leaving, but for those 15 or so minutes it was nothing but fury, instinct, and munitions.

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