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originally posted in: Season of the Drifter
2/28/2019 11:31:49 PM
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This looks cool. Hopefully the RNG changes will be apparent. Please change the Unbroken seal though. What tiny fraction of a percentage of players has or is even capable of hitting Glory Legend for three seasons? Every other seal is a gimme (RNG aside).
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  • Triple gambit reputation (blanking on what it’s called) this week.

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  • Infamy. The Unbroken seal is for crucible and requires you to hit the max Competitive rank for three seasons. The Gambit seal is cake. Just RNG and three infamy resets. That said, neither RNG nor having to play against the absolute top tier players should keep anyone out of a seal.

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  • No one uses their supers and even with the changes where you can kill people using their supers when you invade I doubt it will make a difference.

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  • Yeah I’m about to hit my second reset. Just need the random ship drop and to finish the 3x invasion team wipe for the collection badge

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  • I hit legend twice now, just waiting one more. It's not hard, just time consuming.

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  • They could tie it to number of wins instead, or total glory or valor points earned (with no loss mechanic). I love crucible but don’t enjoy competitive. The seal (and all other seals) should be obtainable by anyone, given enough time is put in.

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  • But the point the of the seal is for the elite players to show that they are the best. It shouldn't be "for everyone" as you put it, because then it won't be sought after or even respected. I think that the problem with the unbroken seal is the amount of seasons you need to hit legend in, I think 2 is more than enough

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  • 2 would be better. The problem is it’s the hardest seal to obtain when RNG is removed. Base it on wins or total Glory earned so it’s similar in time commitment to how it is now. Make it a serious grind but doable. It’s a Seal after all, not a ranking system.

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