JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
Edited by GrayWolf: 3/21/2019 8:44:43 AM
15

Reckoning Tier 2 - Blackout Modifier FFS

Well done Bungie. The final stage is nigh on impossible for solos as you need to stand together in a light pool whilst everyone gets OHK'd by the Hive Sword Knights due to Blackout. Not fun, and with the review of other modifiers I have to wonder if this one was tested?

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • For the bridge, it seems to me that a well (with phoenix) and a tether (with rigs) are essential, and should be used repeatedly as soon as they are available!! The other two need to be heavy hitting supers (again, just keep using them)... nova bomb, blade barrage, chaos reach - Reliance being on the tether and each other to generate orbs! Titans have a harder time with supers... code of the aggressor is good with doom fang, but anything else is a little lack luster! Bubble is handy, but I feel it just gets in the way - code of the commander with ursas is better in my opinion, as you can at least shoot through it to 'clear the decks', plus suppressor grenades with the added explosion are more useful! Melting point on black out or glass... forget about that!!

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon