Here is an example why, for those who don't know;
On Control, A flag is inside the building that is lit yellow, and in said building is a small branch; that branch is a spawn zone, which doesn't seem like a problem, and it shouldn't be; HOWEVER, for some reason, even if people have a CLEAR SIGHT-LINE on you, since the branch is visible from two angles (one is the flag which is almost always being capped) or Heavy Ammo, you are not safe; even then, people can simply get close enough to use their 180 rpm Hand-cannons to shoot you, because the range is so little; now, what happens when THEY, the enemies, die? They spawn at B, which is RIGHT NEXT to the said heavy.
I guess a solution i would be happy with is if someone is capping the flag, make them spawn more inside of the branch, and make a little map-edit to block off the giant line-of-sight between heavy and it (I know we NEED more Long range maps for scout rifles and Snipers but that is their SPAWN).
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Edited by RAUDRULF: 4/11/2019 7:25:59 AMi once got killed by a blade barrage on Xbox so Hard i respawned as Kratos playing God of War took me 5 hours and 9 bongs later to figure out what the FK was going on, and that i am not home playing games, i was at Burning man in a tent with a pillowcase stuffed with "Organic" substances. i am not saying i eat mushrooms, but if i did i would most likely end up saving the princess in Super Metal Mario Solid of War may Cry 5: A new Bong. *cough*