They aren’t endgame. They are new when they drop, which doesn’t make them end game.
Raids, erstwhile Trials, perhaps some of the PvP pinnacles are end game.
I am familiar with the new best practices for infusing. I agree that they are the best path forward under the new system.
But there was nothing wrong with the old system. The new system was implemented to slow players down, I posit, because of a lack of worthwhile content to chase. It’s a shell game.
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