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4/10/2019 11:08:59 PM
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[it’s kinda weird to see people not realize that removing cores won’t make the game more enjoyable. They act like without cores all the activities in the game will suddenly become more entertaining when really there won’t be a reason to actually play other than for collections. I also can’t believe they can’t see that they’ll still be casting aside gear for the sake of power, since cores aren’t the only thing required for infusion.]
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  • Even if you take them out games got shiit for content. Ahem "Enjoyable" content

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  • [content quality is debatable, content quantity is not. Both destiny games lack content, in some degree. It would be nice if the little content we had wasn’t all meh, but when life gives us lemons we gotta make a boatload of lemonade.]

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  • Edited by sum12mezzwith: 4/10/2019 11:25:38 PM
    Bro in all honestly these games would be great if every month they give out free new guns and new strikes for them to buy time and keep consumers occupied while they release their paid dlc. Thats how you draw players in. Instead nothing is constantly updated in this game or cared about.

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  • [to be honest, I honestly am at the point with bungie where I expect less from them than what we’re getting, so there isn’t much issue for me.]

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  • Maybe it’s more that it will be less annoying as opposed to more fun

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  • [you’re acting like the fact that planetary materials don’t drop as often as they should isn’t annoying.]

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  • Spider gives them out like candy Year's worth of shard farming does that for you

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  • [yes, but that’s something many people might not want to bother with. So why not remove planetary recourses from infusion as well? Seeing as trips to spider become real tedious real fast.]

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  • To core grind spider: Farm ghost bits (public events) Buy bounties Do mundane task. Get core Mat. farm Spider: Go to Spider Find desired material press A/X/M1 Get 5 Mat.

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  • [you just proved my point, spider is a tedious guy to visit who doesn’t truly reward any player who goes out to him.]

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  • Edited by TJ_Dot: 4/10/2019 11:54:26 PM
    To spend 5 minutes on stocking up materials isn't even near as tedious as spending over an hour and a half to get 7 cores. That's why I compared them.

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  • [how do you spend over an hour getting cores? What are you doing, not dismantling masterworked gear you don’t want? If ou just play the game to do stuff you’ll get cores naturally. The spider bounties are only tedious because you have to jump to different planets for all of them. The lost sector bounties take less than 10 minutes and his weekly might take a half hour at most. It’s tedious, nothing more nothing less.]

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  • Public events and HVT waiting can take a while

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  • [than do other stuff while waiting. You know, like lost sector bounties and dismantling that masterworked gear you hate with a burning passion. There’s a lot of that in this game for you guys right? Another solution is leave me as one of the guys to change the bigger issues than cores to make the game more appealing after you leave so you might have a decent reason to come back.]

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  • Ok let me just do a lost sector on earth, while waiting for an HVT on Mars, and a Public event on the Tangled shore. No way to actually track those, but whatever I guess. Stupid loops are fine I suppose.

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  • [or you could go with the second option I provided which gives you a chance to help with any burnout from this game.]

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  • My core capacity has grown as I chose to use them less. Defeats the purpose of having them and doesn't change my point. I'm not out to get more cores, I want the cores I do use to actually be worth a damn.

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  • [Which they are, sort of. What do you want them to be required for every menial task like how glimmer is? Want a bounty, well that’s gonna cost you a core. Want a mod, another core buddy. I’m assuming you don’t want that, but how would they be worth a damn to you. Tell me how you think they could be made to be worthwhile.]

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  • Masterworks. (and probably make them better, armor sucks kinda) As well as other suggestions I've seen: Enhance armor perks re-rolls Re-rolls of masterworks. More random things we can come up with. Beef up sparrows: Unlock basic QoL perks by this point. Increase speed on those behind for some dumb reason. More health. The options are there, but it has to be within reason and not in anyone's way.

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  • [that all makes sense. But I’d also like it in infusion for the simple matter of the nature of free choice. For a choice to be free each option has to have consequences, good and bad. For infusion as it is now, the choices (with consequences) are as follows: A: infuse now for stronger gear but less cores in the long term Or B: infuse later and have more core but I have to wait to get stronger See the “meaningful” choice now? I personally don’t like Bungie’s wording as all real choices are meaningful, this one is just a thoughtful choice.]

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  • Without cores: "Do I infuse 1 number at a time, blow all of my glimmer, shards and materials?" OR "Do I Infuse efficiently and bring everything else up once I'm max?". Don't even need cores in the equation.

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  • [all of that can be rounded up relatively easily. Besides, both those choices have the same outcome, you’re stronger and slightly lower on easy to get recourses. Cores add actual consequence to the choice. But you already knew that. Which is why we’re here. People like you, whether high or low in cores, not liking that a certain choice finally has a meaningful consequence.]

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  • Infusion isn't some high stakes choice that needs some high stakes consequence

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  • [you don’t get it. Every single choice you have made and will make has a consequence, it doesn’t even need to be high-stakes. It can be something as simple and passed over a choosing what socks to wear. Or it can be what you decide to make for lunch. It could even be how you react to every person throughout your day. Infusion may not be a high-steaks choice, but it is a choice, and choices have consequences. The consequence for me continuing to try and tell you this is possibly dragging on this conversation longer than it needs to. Your choice to even claim that cores aren’t created my our little conversation to begin with, where as if you kept your mouth shut we could both be going about our evenings by now. Do you understand what I’m saying yet?]

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  • Ahhhh... the slippery slope argument. [quote]They act like without cores all the activities in the game will suddenly become more entertaining when really there won’t be a reason to actually play other than for collections.[/quote] In point of fact, D1 had simple infusion for roughly half it's lifetime and people played the heck out of it BECAUSE they could hunt their god rolls, play with new load outs, finish their Tier 12 armors (which we don't have in D2), and more. [i]People like this game[/i]. I could not disagree with you more that "there won't be a point to play without cores", and am actually a bit taken aback that someone is trying to forward that argument. As a day 1, D1 player I'm actually a bit shocked. This game is at its best without EMPTY grind. Give people MEANINGFUL grind and you'll have player engagement. Give people empty chores that otherwise preclude them from using their gear, and you have the majorly unhappy and dwindling playerbase we have now.

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