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Edited by A_dmg04: 4/10/2019 8:28:14 PM
1705

Continued Enhancement Core and Mod Component Discussion

Hey all, A few weeks back, we talked about Enhancement Cores coming from Gunsmith bounties in the [url=https://www.bungie.net/en/News/Article/47706]TWAB[/url]. I wanted to give a quick update on this, as it also involves Mod Components, which have been a topic of discussion as well. Please note- this is all still in development for Season of Opulence, and could change. [quote]• Originally announced in the TWAB, these bounties would cost Gunsmith materials. This has been changed to Glimmer. • There will be multiple daily bounties to complete, each rewarding one enhancement core and two mod components • There will be two weekly bounties to complete. These will each grant one enhancement core, one mod (Weapon or Armor), and other materials or reputation/rank points depending on the objective of the bounty. • Note: When I say rank points, think Valor or Infamy, **not** Glory.[/quote] The team is continuing to evaluate feedback over mod components, enhancement cores, and rewards all up. Thank you for the continued feedback. We'll give you updates as we have them.
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    This really quite simple. Remove cores from infusion, keep them for masterwork. Adding more ways to get cores is not going to help at all. It just means more grinding the same stuff we are already tired of grinding. Stop trying to artificially inflate player hours to make the game look “healthy”. I’m already down to just logging in for 30 minutes a week for “invitation of the nine” story line. If it wasn’t for that I wouldn’t even bother. The game has become a chore now, not a game. I know some ppl don’t agree but a majority does. You have 600k+ playing daily, sounds good until you compare that to the 13 million units sold. Forgive my math I have a cocktail in hand, but that’s, what, 4% of the people that bought it still play?

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