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Edited by A_dmg04: 4/10/2019 8:28:14 PM
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Continued Enhancement Core and Mod Component Discussion

Hey all, A few weeks back, we talked about Enhancement Cores coming from Gunsmith bounties in the [url=https://www.bungie.net/en/News/Article/47706]TWAB[/url]. I wanted to give a quick update on this, as it also involves Mod Components, which have been a topic of discussion as well. Please note- this is all still in development for Season of Opulence, and could change. [quote]• Originally announced in the TWAB, these bounties would cost Gunsmith materials. This has been changed to Glimmer. • There will be multiple daily bounties to complete, each rewarding one enhancement core and two mod components • There will be two weekly bounties to complete. These will each grant one enhancement core, one mod (Weapon or Armor), and other materials or reputation/rank points depending on the objective of the bounty. • Note: When I say rank points, think Valor or Infamy, **not** Glory.[/quote] The team is continuing to evaluate feedback over mod components, enhancement cores, and rewards all up. Thank you for the continued feedback. We'll give you updates as we have them.
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  • Edited by O_Town_Racer: 4/11/2019 1:23:58 PM
    DMG, While having additional routes to acquire enhancement cores and mod components is fine, and regardless of the currency used to purchase them, that is still not the point. We are fine with using enhancement cores for masterworking weapons and armor. What we are NOT fine with is requiring them for infusion. When we only need to burn 5000 glimmer to infuse a higher level same weapon or armor into another, it is significantly more painful when it is into a different weapon or armor piece. This is a QOL issue, not "making choices meaningful". Let me explain. We have exotics - weapons and armor. There are only so many, and they are usually keepers and used all the time. Each time the level cap rises we have to (or rather want to) level them up. Due to the lousy drop rates of exotics (and I do mean lousy!) we cannot count on getting drops of the same, but higher leveled exotics. This means we wait until our guardians are capped out on power, then start re-infusing weapons and armor into our exotics. We have to do this to keep them relevant and it requires a significant amount of cores. Do you see where I'm going with this? Due to your requiring enhancement cores for infusion, nobody is masterworking anything. I can't remember the last time I masterworked a weapon or piece of armor. I usually just wait for a curated roll for weapons and for armor, what's the point? We get a different set of armor each season for IB, so if you invest in masterworking a set now, it is useless and underleveled next season. If you want to use it next season, then wham, you need to use more cores for infusion. The whole masterworking system for armor is a big mess and not worth the investment of the scarce cores. If cores were no longer required for infusion, you would see people making "meaningful choices" on masterworking armor and weapons. If you really want to increase the amount of cores available, just make one drop from every bounty you complete (no matter the vendor), every heroic public event, daily heroic story missions, and every heroic strike. Making a new set of gunsmith bounties just to get more cores is not going to make people play more. I can tell you right now that I trash most of the scrapper bounties that drop because I have no interest in performing the activities they require. I really don't understand why Bungie doesn't get it. You all play the game too right? Rant over and I'm stepping down from my soap box.

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