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Edited by A_dmg04: 4/10/2019 8:28:14 PM
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Continued Enhancement Core and Mod Component Discussion

Hey all, A few weeks back, we talked about Enhancement Cores coming from Gunsmith bounties in the [url=https://www.bungie.net/en/News/Article/47706]TWAB[/url]. I wanted to give a quick update on this, as it also involves Mod Components, which have been a topic of discussion as well. Please note- this is all still in development for Season of Opulence, and could change. [quote]• Originally announced in the TWAB, these bounties would cost Gunsmith materials. This has been changed to Glimmer. • There will be multiple daily bounties to complete, each rewarding one enhancement core and two mod components • There will be two weekly bounties to complete. These will each grant one enhancement core, one mod (Weapon or Armor), and other materials or reputation/rank points depending on the objective of the bounty. • Note: When I say rank points, think Valor or Infamy, **not** Glory.[/quote] The team is continuing to evaluate feedback over mod components, enhancement cores, and rewards all up. Thank you for the continued feedback. We'll give you updates as we have them.
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  • Edited by Sur_GalaHad: 4/11/2019 3:24:45 PM
    this is still stupid! there is no reason for them to exist in infusiona nd there is not a single person other than you guys that think this is a good idea.... It doesn't help that instead of thinking of a reasonable way to acquire them you just add more bounties.... making them more accessible just begs the question "why are they even in there to begin with?" IF you are so ignorant to the player base and are so adamant in this nonsense than you could at least lower the cost... weapons should be tasks for some levels mats for other levels and use cores for level 6 and 10 Level 1 = 3000 glimmer Level 2 = 100 kills level 3 = 3000 glimmer + 1 shard + mats Level 4 = 100 kills + 25 precision damage + 1 shard + mats Level 5 = 3000g + 2 shards + mats + mats Level 6 = 150 kills + 25 pvp final blows + 2 cores + mats level 7 = 3000g + 3 shards + mats + mats + mats Level 8 = 200 kills + 25 precision kills + 25 PvP final blows + mats Level 9 = 3000g + 5 shards + mats + mats + mats + mats Level 10 = 8 cores ( just a quick idea im sure there are better routes to do this) all legendary should only need 1 core to infuse 2 if its a blue 0 if you are infusing an exotic exotics should require 2 cores if a legendary is the source of infusion 3 for blue 0 for exotic.

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