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Edited by A_dmg04: 4/10/2019 8:28:14 PM
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Continued Enhancement Core and Mod Component Discussion

Hey all, A few weeks back, we talked about Enhancement Cores coming from Gunsmith bounties in the [url=https://www.bungie.net/en/News/Article/47706]TWAB[/url]. I wanted to give a quick update on this, as it also involves Mod Components, which have been a topic of discussion as well. Please note- this is all still in development for Season of Opulence, and could change. [quote]• Originally announced in the TWAB, these bounties would cost Gunsmith materials. This has been changed to Glimmer. • There will be multiple daily bounties to complete, each rewarding one enhancement core and two mod components • There will be two weekly bounties to complete. These will each grant one enhancement core, one mod (Weapon or Armor), and other materials or reputation/rank points depending on the objective of the bounty. • Note: When I say rank points, think Valor or Infamy, **not** Glory.[/quote] The team is continuing to evaluate feedback over mod components, enhancement cores, and rewards all up. Thank you for the continued feedback. We'll give you updates as we have them.
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  • Dear dmg04, The problem around cores is quite simple. They have no place in infusion. Infusion is a way of just progressing your character to max level, this is basic character progression and therefore should not limited by a material which in it's very nature is scarce. The reason why they are scarce is due to masterworking which is an end game activity made to perfect your build & loadout. You can not tie a basic character progression system to an end game currency. This is contradictory in itself. You need to stop with this. Take them out of infusion or make them a common currency like shards. But doing so will devaluate end game masterworking. There is a great opportunity here if you take them out of infusion and expand on the end game masterworking. Allow perks to be rerolled once masterworked, both on armour and weapons. Allow us to change between mobility, res & recovery. Allow us to go from a normal perk to an enhanced version. Keep cores for those kind of things. Allow us to perfect our gear to our liking this way. Then the scarcity of the currency is warranted. Now it's just contradictory. Why can't Bungie see this? It's clear as day. I know there are a few members of the community okay with the current system but I can guarantee that when you change to a system suggested above your entire community can get behind it. I can't imagine a single player not wanting to reroll perks for their beloved items to perfect their loadout or augment to enhanced versions.

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