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Edited by A_dmg04: 4/10/2019 8:28:14 PM
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Continued Enhancement Core and Mod Component Discussion

Hey all, A few weeks back, we talked about Enhancement Cores coming from Gunsmith bounties in the [url=https://www.bungie.net/en/News/Article/47706]TWAB[/url]. I wanted to give a quick update on this, as it also involves Mod Components, which have been a topic of discussion as well. Please note- this is all still in development for Season of Opulence, and could change. [quote]• Originally announced in the TWAB, these bounties would cost Gunsmith materials. This has been changed to Glimmer. • There will be multiple daily bounties to complete, each rewarding one enhancement core and two mod components • There will be two weekly bounties to complete. These will each grant one enhancement core, one mod (Weapon or Armor), and other materials or reputation/rank points depending on the objective of the bounty. • Note: When I say rank points, think Valor or Infamy, **not** Glory.[/quote] The team is continuing to evaluate feedback over mod components, enhancement cores, and rewards all up. Thank you for the continued feedback. We'll give you updates as we have them.
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  • Edited by lelo2199: 4/11/2019 6:14:43 PM
    The stubbornness of devs on this matter is beyond belief. People want cores removed from infusion. I personally think that lowering the amount of cores requirement to 1 per infusion, 5 to fully master work armour, 15 for weapon, and increasing the sources to acquire cores would be enough. But that is just my opinion. I also would like to see the re roll master work mechanic return for weapons and armour, like it was at the end of year 1. In the mods matter, why not replace the useless telemetry that ghosts give us for mods? I receive about 10 to 15 telemetries per week. If all of that were mods I’ld be happy.

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