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Edited by A_dmg04: 4/10/2019 8:28:14 PM
1705

Continued Enhancement Core and Mod Component Discussion

Hey all, A few weeks back, we talked about Enhancement Cores coming from Gunsmith bounties in the [url=https://www.bungie.net/en/News/Article/47706]TWAB[/url]. I wanted to give a quick update on this, as it also involves Mod Components, which have been a topic of discussion as well. Please note- this is all still in development for Season of Opulence, and could change. [quote]• Originally announced in the TWAB, these bounties would cost Gunsmith materials. This has been changed to Glimmer. • There will be multiple daily bounties to complete, each rewarding one enhancement core and two mod components • There will be two weekly bounties to complete. These will each grant one enhancement core, one mod (Weapon or Armor), and other materials or reputation/rank points depending on the objective of the bounty. • Note: When I say rank points, think Valor or Infamy, **not** Glory.[/quote] The team is continuing to evaluate feedback over mod components, enhancement cores, and rewards all up. Thank you for the continued feedback. We'll give you updates as we have them.
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  • Seeing these threads since the announcement of enhancement cores. I see 2 issues. 1)Some People either have to choose between infusion or Masterworking or 2) Some People have an abundance(which the glitch enhanced) of cores To those who fall under 1. You are making them choose twice instead of once. They may have a weapon they want to master work or a piece of armour they want to infuse. But typically they can't get both. Which is overly punishing. Cause they can either go up a level or they can stay at the same level and make their weapon more useful to themselves and team mates. Those who fall under 2 don't care and are never going to have a meaningful choice which makes this pointless. You probably should look for a way to not double dip on currency and choose a solution that actually makes it meaningful and exciting to do. Something that is not going to remove a multitude of options cause you made the one choice for progression.

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