DMG 04
Treat the cores like motes of light. Award them on level up. Keep them for infusing.
masterwork weapons by [i][b][u]using the weapon[/u][/b][/i]. To masterwork weapon types make the player kill things based on how the weapon is supposed to be used.
[i]Snipers[/i]- precision headshots ADS
[i]Swords[/i]- have sword fights with knights
[i]Shotguns fusions[/i]- get one hit multikills
[i]HCs pulse scout [/i]- precision multikills
[i]Sidearms[/i] - finish off a low health enemy 10% or less
[i]heavy weapons[/i]- multikills
I'm sure someone will tweak the idea but I think this should gain some traction.
[i]EDIT[/i] please feel free to edit ideas as I do want all weapon types to have a different objective.
[i][b][u]this is brain storming[/u][/b][/i] and I do believe this can be a thing.
English
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Feel like sidearms should be finish low health enemies rather than precision kills.
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Please feel free to tweak ideas as I do agree all weapon types should have a different objective. Even more separate, the exotics.