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4/19/2019 12:55:05 AM
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Seriously, adding cores to infusions is about the worst idea I've seen in a while. I play this game fairly regularly, and I don't have many masterworked weapons (excluding exotics) (Seriously...it's like...6, if you include horror story, oxygen sr3, and the ikelos sg I've kept around). And no masterworked armor of any kind. I don't terribly mind that masterworking a weapon now costs more (something like 17 cores now vs. 10 cores in year 1.....) but even in year 1 I didn't masterwork weapons that much. You guys messed up and refuse to accept it. You think everything is fine. Well I agree, like how applebees is "fine." (please read the sarcasm). Cores are not in a good place right now, I don't think they were in a great place in year one either, but you've doubled down on making things miserable. And don't get me started on mod components. until you could buy them from ada, I'd usually never be able to buy a mod. Ada helps....some. Simply put: mods and mod components need to be much more common. Bottom line: Make infusing/masterworking gear less painful, make cores a bit more common (Tired of feeling like Oliver Twist begging for table scraps), make mods/mod components much more common (Without Ada, I get more cores than I do mods and components, that's just wrong), and above all STOP LISTENING TO THE STREAMERS!!! THEY AREN'T INDICATIVE OF YOUR PLAYER BASE!!! Adding more grind just because a handful of people who literally do nothing other than play games all day say you should is a bad idea. They are the extreme minority and it's how you got into this mess.
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