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4/25/2019 10:08:19 PM
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You can't realistically expect every single player who buys a given game to still be playing it over 18 months later.
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  • [quote]You can't realistically expect every single player who buys a given game to still be playing it over 18 months later.[/quote] No you can’t, which is what makes “every single player” a false premise. So no your false premise isn’t a reasonable expectation. That said, D2 is failing to retain players on a whole new level for the franchise.

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  • Edited by BossCharacter: 4/28/2019 4:25:14 AM
    I really don’t call 2 games a franchise. It’s two games. Plus how many other games exist that operate in the same sphere now vs. 2016 let alone 2014? There are not massive amount of casual gamers who would be playing a game 18 months later when trends tend to dictate they migrate to whatever is popular in culture and Destiny is not. While the state of the game has impacted my play time it had little to do with game quality. Just playing other games at the moment.

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  • It's a franchise, because there are other goods available beside the games. Comics, figures, clothing and the like.

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  • [quote]I really don’t call 2 games a franchise. It’s two games. Plus how many other games exist that operate in the same sphere now vs. 2016 let alone 2014? There are not massive amount of casual gamers who would be playing a game 18 months later when trends tend to dictate they migrate to whatever is popular in culture and Destiny is not. While the state of the game has impacted my play time it had little to do with game quality. Just playing other games at the moment.[/quote] Not everything is about you. I played with the same group of friends who were all casual players for all of Destiny. In D2 I’ve gone through 4 clans because eventually all 90+ people in it quit playing. That’s my anecdote, but it doesn’t matter. What matters is that D2 hemorrhages players so much that Activision didn’t think they could make money off it in the next two years.

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  • I offered a comment for context and you come at me like I said something incorrect when most of what I said can be backed up with actual data? This community sometimes is the worst.

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  • [quote]I offered a comment for context and you come at me like I said something incorrect when most of what I said can be backed up with actual data? This community sometimes is the worst.[/quote] Where is the actual data? You claim it exists but don’t provide it. Nothing wrong with the community. Start with the man in the mirror.

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  • Edited by BossCharacter: 4/28/2019 5:12:19 AM
    Check any YouTube video that has gravitated from game to game , twitch channels from popular streamers who are part of the community, Reddit for different opinions on things outside of this echo chamber, your friends list on your preferred platform for people you played with who are playing the latest battle royale game. Not every player quits playing games because of dissatisfaction. Some leave because they find other things to play. I’ve always hate the term casual simply because it minimizes some of the player base and artificially increases the importance of others. When it comes to paid games, money is what matters, not time spent. And if you think otherwise you are obviously too young to really know how business works. Not being argumentative. Just how I see it. Change my mind; you can’t. You mentioned things “not being all about me” then begin to provide statements based on your own use case. That’s kinda hypocritical because your reasons for or not playing a game and the enjoyment you get out of it or not has not bearing on anything i do nor does mine yours. You are describing an insularly issue anyways. Which is why it’s your experience. Not everyone’s. At this point the game is going to be what it is and I’m long past the point where worrying about where this ship goes is something I’m overly invested in. Bungie may have the perception of not listening, but a lot of you have a bigger issue doing the same thing. Consumers rights are one thing, and this is a critique for the overly negative and I’m not slotting you in the bucket so shut the -blam!- up before you say I did, forget that part of the customer being always right also comes with the caveat that they forfeit that right when they are being mean, disrespectful, or abusive. That last part is what people forget about the original quotation and you can look that up if you doubt me. I’m sure you are a pAssable human being but don’t take everything as an attack. I was voicing my opinion. Which I have a right to. As do you. Cheers.

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  • [quote]Check any YouTube video that has gravitated from game to game , twitch channels from popular streamers who are part of the community, Reddit for different opinions on things outside of this echo chamber, your friends list on your preferred platform for people you played with who are playing the latest battle royale game. Not every player quits playing games because of dissatisfaction. Some leave because they find other things to play. I’ve always hate the term casual simply because it minimizes some of the player base and artificially increases the importance of others. When it comes to paid games, money is what matters, not time spent. And if you think otherwise you are obviously too young to really know how business works. Not being argumentative. Just how I see it. Change my mind; you can’t. You mentioned things “not being all about me” then begin to provide statements based on your own use case. That’s kinda hypocritical because your reasons for or not playing a game and the enjoyment you get out of it or not has not bearing on anything i do nor does mine yours. You are describing an insularly issue anyways. Which is why it’s your experience. Not everyone’s. At this point the game is going to be what it is and I’m long past the point where worrying about where this ship goes is something I’m overly invested in. Bungie may have the perception of not listening, but a lot of you have a bigger issue doing the same thing. Consumers rights are one thing, and this is a critique for the overly negative and I’m not slotting you in the bucket so shut the -blam!- up before you say I did, forget that part of the customer being always right also comes with the caveat that they forfeit that right when they are being mean, disrespectful, or abusive. That last part is what people forget about the original quotation and you can look that up if you doubt me. I’m sure you are a possible human being but don’t take everything as an attack. I was voicing my opinion. Which I have a right too. As do you. Cheers.[/quote] This is so delusional, you aren’t even really talking to me, just pontificating on a soapbox. That’s cool. Knock yourself out.

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  • True, but for some reason it wasn't okay for players to play other games alongside or between releases year one and all the "dead game" spamming community got Bungie to put all this crap into year 2 to make it a job and it didn't change shit on population numbers.

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  • Edited by CookieNiki: 4/27/2019 1:24:14 PM
    They are losing PvE players dude, the meat of their playerbase, the cornerstone of their game survival.

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  • No one is. But you expect a happy player base and an improved game to yield larger engagement numbers. Right now this game is showing number at that are at levels comparable to the worst days in the history of the franchise. Back then Bungie either kept silent....or tried to engage the community and improve the situation. Back then Bungie didn't really have any real competition for its players. But now Bungie's Investment Team is digging in their heels and making matters worse at every turn....and The Division 2 has positioned itself to take a chunk of this games PVE player base away and KEEP it away (including me). ....and in September another 800 lb. PVE gorilla is set to drop into the room in the guise of Boderlands 3...and odds are Bungie isn't goign to have a large DLC to release to compete with it. Bottomline, is that this franchise is in trouble...and Bungie is behaving in ways that is making the situation for it WORSE....not better.

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  • Hmph... by and large, the player base IS happy, by its standards. That is to say, it's complaining rather less than usual. The only people who are angry are the PvP sweats, and given that they're the ones responsible for PvP being unplayable now, I rather enjoy watching them get smacked around by skip grenade spammers. Wish the Revelry was six weeks instead of three.

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  • [quote]Hmph... by and large, the player base IS happy, by its standards[/quote] No its not. People aren't hanging around and complaining....THEY ARE QUITTING AND LEAVING. https://destinytracker.com/ During the worst "content droughts" during Destiny 1s history, the game would easily maintain daily PVE player numbers of about 600-650K. It would keep CRUCIBLE player numbers of around 400-450K. https://guardian.gg/2 Yet in the middle of NEW Seasonal Event. At the start of a new IRON BANNER week....and on the day AFTER the Weekly Reset.... ....this game is barely breaking 450K in PVE....and only 275K in the Crucible. DURING AN IRON BANNER WEEK. When PVE players usually flood into the Crucible and engagement numbers would often go as high as 800K on the PVP side. This game....this franchise....is in trouble at the moment.

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  • Well, remember... the proof of the pudding will be in what happens next release. Bungie's profits aren't determined by player numbers, but by content purchased.

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  • Very few new customers out there for five year old franchises.....

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  • All too true. We'll see how this ends. If Destiny bites it, well, it's been a great four years and change.

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  • I don't think so. I think people are just giving up. The vast majority of the people who bought this game have moved on and simply do not post their thoughts in the forums. They are the silent majority. I was a 30+ hour a week player with three D1 created characters who used to grind the game like crazy and had a combined 9,000 hours of play time from D1 and D2. I quit March 9th as the "Season of the Cash Grab" amounts to $5 of drip fed content stretched over 6+ months for the princely sum of $60 CDN. Complete and utter rip off.

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  • Didn't get the pass. I SCORNED it, lol.

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  • I truly wish I had not. Buyers Remorse to the Nth Degree.

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  • I would probably have gotten more than my money's worth from it. But it just feels like that would be licking the boot that kicked me.

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  • Edited by BLACK__TYRANNO: 4/25/2019 11:18:53 PM
    Thats the problem though. The point of drip fed DLC, the whole reasoning behind smaller DLCs instead of a larger annual one, the reason timegates exist, the reason milestones look like a chore list, the reason theres this problem over cores. Everything is to extend player time via content or grinding. Bungie is trying to keep its players by keeping them busy and have things to do but like every other game it grows old. Unless its gamebreaki g all this micromanagment needs to stop because if we had true a DLC with real content, i guarantee players would come back.

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  • Or just the freedom to play the content that is already here the way we want. Bungie is micromanaging because they're scared and think this is the only way to keep people in the game. The problem is that its having the opposite effect. Players feel smothered. The game feels stale because its become its most mind-numbingly repetitive, since there is no player freedom or agency.....and people are getting frustrated and quitting. Shit. My clan is so dead that they made me one of its administrators, and I didn't even realize it till yesterday.... ...because I"M playing the game so infrequently now.

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  • Edited by CookieNiki: 4/27/2019 2:23:42 PM
    Agreed. Bungie are control freaks and they don't even understand that boosting player agency has the capacity to both make the game much more pleasant to play and increase their fun as a developer as well. They can't grasp that concept or are too afraid of it and that's why right now this game is a series of railroad trips. A game that is not fun, not engaging, not worthy of the time invested.

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  • Agreed. I think they’re scared we’ll stop playing if they did not lead us around like five year olds crossing the street.

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  • Edited by BLACK__TYRANNO: 4/26/2019 1:42:09 PM
    You started by saying the freedom to play what you want, but then mention theres no player freedom because were being smothered. This circles back to the issue that Bungie is trying to keep people by micromanaging the game. People can play how they want by all means, but Bungie is trying to force people to play all aspects of the game through milestones instead of letting people do what they want and be rewarded for it.

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