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4/27/2019 3:40:35 PM
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And for the people who just got them?
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  • Then they have 1 month to still enjoy them I guess.

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  • Sadly we can't do anything for them. But they have it easier to adapt than the one using it longer.

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  • I literally just got my Luna’s 2 days ago, after solo queuing for a couple seasons trying to grind it, then I heard about the nerf and was really upset. I spent so long trying to get that gun and now it’s being nerfed? I didn’t think it was fair. But after reading the patch notes a couple times and hearing people’s opinions, I thought, “Hey it might not be so bad.” Because if it gets downgraded to a 150 don’t you think it’s dmg output will be the same? And it had the same recoil pattern just it fires slower. So I’m actually excited to see how it turns out.

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  • No it won’t be the same... It’s time to kill will drastically go lower, and it’s perk won’t reduce time to kill, only making it easier to achieve it... Basically Luna’s before caused it to have a 0.6 second time to kill, but now that’s 150 the perk doesn’t change time to kill... It only causes it to go from normally 3 headshot kill to a 2 headshot, 1 body shot kill... So the perk basically goes from making the gun kill faster to making you have to aim less better as you don’t have to hit all headshots... Which is funny, because now all the people who have good gun skill get (aka they can get headshots easily) now get rewarded for hitting 2 headshots by making it so you don’t have to hit ALL headshots...

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  • It's .15 seconds and is more consistent. We'll be fine. You're not supposed to spam fire it anyway.

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  • Never said it was supposed to be, simply put the perk doesn’t reduce the time to kill... It only now makes it easier to not mess up a STANDARD time to kill, which pros already have locked down... I don’t think people who can aim very well will be happy to hear that their weapon which they fought for now has a perk that allows them to laze off and NOT get 3 headshots, rather 2 and 1 body... The problem is that the perk has went from “if you aim good, faster kill” To “if you aim good now you don’t have to aim as good anymore!” Like now people who used hit 3 heads ez now have a perk that doesn’t to jack basically, it now only allows you to kill over shield enemies and teams shotters a bit more easily... I don’t care too much, but it’s clear that it won’t be fine, the gun has gone from “good aim=more kill” To “150rpm handcannnon that is a bit more forgiving then most! (2 head 1 body rather then 3 head, and less recoil then all other 150)” Now it’s just a glorified 150 that requires even less skill to use then a Luna’s pre nerf, but rewards less... I like playing devils advocate, and angels advocate, and this seems to be a in between, as a gun has been severely changed in terms of its appeal (people won’t use it for crazy killing anymore, only because it’s easy to use now compared to other 150)...

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