Why do we need these new bounties at all?
Unlike many, I dont actually think the problem is with the way that cores are needed for infusion and masterworking. I try to limit the number of cores I use by infusing the same weapon into my saved best roll (which doesnt cost any cores) when I am levelling up and then only infusing my favourite gear when I get to max power level for the season. I have plenty of masterworked weapons but have few masterworked armour pieces.
The problem really is not with the system but more with the economy, if you need cores you need to stop what you are doing and go off to do something time consuming that will only reward you with 1 core.
If you just made every activity that counts towards a weekly milestone give you a set number of cores then people can get a few each week by just playing the game but if they want to get a specific number to fully masterwork a weapon or a armour piece they would have a way to grind for it.
So perhaps:
1 core for a Vanguard Strike, Crucible Match, Gambit Match, Gambit Prime
2 cores for a Nightfall, Tier 3 Reckoning
3 cores for a Raid
If necessary you could put some limit on the number you can get from each source per week.
But the average player would easily be able to earn 10-15 cores a week just by doing their weekly milestone activities and chose to either use them for infusion or masterworking, but they would still not be prevalent enough to mean that you would not think twice before you were to use them on something.
This would also surely be an easy thing to do given it must be fairly simple to adjust the loot for an activity to include some cores.
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