It was bullshit.
You just have to know the things that Bungie and Activision weren't willing to say at the time.
1. Activision OWNS Major League Gaming (MLG).
2. Every property that Activision Blizzard owns that has "competitive" PVP is an e-sport. (Call of Duty. Overwatch. Startcraft)
3. Right around the time Destiny 2 "rebooted" in development, Activision was puttign out feelers to see how the Crucible would fair on TV as an e-sport.
4. ALL THE CHANGES THAT WERE MADE TO DESTINY 2 FROM DESTINY 1 WERE ALL THE CHANGES YOU'D NEED TO GET THE CRUCIBLE TAKEN SERIOUSLY AS AN E-SPORT. Changes that NO ONE on the PVE side of the game called for.
a. Fixed Weapon rolls.
b. Cosmetic armor.
c. 4 v4 Crucible play (most popular shooter format for e-sports)
d. All abilities being on super long cooldowns. (Try to make the crucible a gun game).
e. Dual primaries (all OHK weapons in PVP become "power weapons")
f. Energy weapons do bonus damage on supers
g. Character skill trees stipped to the bare bones (So you don't get "troll builds")
h. All perks that do any sort of RNG-based bonus damage stripped from the game.
i Damage over Time removed from the game.
j. Many of the games powerful legendary perks were turned into exotic perks.
j. Massive emphasis on "performance-based" bonus perks.....mini-kill streaks.
k. Power differences between wepaons and gear mashed as flat as possible.
So you basically take a game that is a loot-based RPG...AND YOU STRIP OUT EVERY THING THAT DEFINES IT AS AN RPG....and what you have left over is actually little more than an over-engineered campaign shooter.
How do you sell that game to people expecting a loot-based RPG?
yOU TELL THEM THAT YOU'VE SIMPLIFIED THE GAME AND MADE IT MORE "ACCESSIBLE".
When the reality is that you took the game and broke it over a knee...pursuing a different agenda....and hope your either customers don't notice.
Or they are replaced by new customers who like the chanegs.
NEITHER happened. The game just did a face plant on the way the MLG stage.
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