I'm gonna speak for everyone and say that we feel more in the dark than ever. If there was just some more transparency about current D2 and some commentary I feel like it would ease 50% of community tension/anxiety. We don't need anything official like TWAB, literally could just be tweets from people on various teams.
We need honesty and full information, especially on hot button issues and plans. Like even the technical stuff, for example the sandbox - like if you guys can't do something easily, or if seemingly simple fixes are actually super complicated, literally just tell us why! Even if it's technical jargon about the code and most probably won't get it - at least its a reason why. If guys mess up on something, own up to it! The alternative is what we currently have, which is nothing. When you leave things to the community to speculate for ourselves, thats when the toxicity starts - every youtuber puts out a video, the forums go haywire, and chaos ensues.
When people are informed about things they are more likely to be understanding. All we want is some real conversations and discussion.
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Reposting link to developer interview two weeks ago which provides insight into company structure and how they built that structure specifically to develop D1 and D2. https://www.bungie.net/en/Forum/Post/ Decision making is not centralized. Experimentation with the game appears to be a path to leadership. Employees are broken out into teams to deal with specific projects, but may have multiple managers overseeing their work. Against this structure, I’d be surprised if the company can be any more transparent with its players than it already is. This likely explains why change is the only constant.