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Edited by LMaxwell: 5/11/2019 3:31:55 PM
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[quote]Dude, just stop lol. You were the one that started the personal attacks. [quote]Also, if you are someone who doesn't like to do Raids, but gives feedback on what you would like Raids to be instead... that is called constructive feedback. You are giving your opinion on what you want in your game that you spent money on. Is that too hard to understand, or do I have to keep spelling it our for you.[/quote] No one is saying this you idiot. Everyone is entitled to their opinion. But Bungie should not DESIGN THE ENTIRE ACTIVITY based on feedback from people who DON'T PLAY IT. The way you make a successful activity is you design it based on the desires of the people who actually play it. Then if you want to add a few features to incentivize new players to jump into said activity, then that's great and welcome. But you don't alter the OVERLYING PHILOSOPHY of the activity for those people. That's how you lose players. PvP community: "We don't like jumping puzzles or mechanics in raids, and they take too long" *Raids are now 30 min strikes with no jumping puzzles or mechanics, bullet sponge bosses, and matchmaking* How -blam!-ing pissed would you be[/quote] Umm no. Absolutely no. That is [i]absolutely[/i] what you are talking about, and you know it, and that is why you are backtracking. You said, that people who give their opinions on an aspect of the game that they don't play is one that shouldn't be considered. I agree, [i]but[/i] it is still constructive feedback. The problem with your logic, is that your example will [i]never happen[/i]. The Raid and the PvP community are completely different things, and therefore those respected will most likely agree with what people in those respected communities ask for. If someone from the PvP community asked for Raids to have no puzzles and to have no bosses, than those who were fans of Raids would most likely downvote to hell on that post, and vice versa for the PvP community. That is how communities work, which you obviously don't understand. For some nonsensical reason, you actually believe that me, someone who doesn't like PvP, will end up getting everything I want in terms of PvP, even though the majority of the PvP community disagrees with me. This logic just proves that you have absolutely nothing to offer, and are simply attacking me to satisfy your niche of emotional anger. So, to conclude, I gave [u]constructive feedback[/u]. Yet, you somehow this a reason to be a dick about it. You are taking disagreement too personal. Take a few deep breaths, and then respond to me in a coherent way, and then I will take you seriously. Until then, I have reason to be believe you are still a child and have no idea how games like these work.
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  • My exact words: [quote]Why should your opinion be considered over those of the actual pvp community?[/quote] Why should your opinion considered [i]over[/i] the opinions of pvp players when you don't like pvp? If you overlooked that when you first read it then that's one thing, but I fail to see how anyone that's being unbiased can disagree with this statement. As I said before, bringing new players into pvp creates a better environment for everyone: they have a new activity they enjoy playing when pve content is dry, and we have a larger player pool so that connections are better and games aren't as sweaty all the time. [quote]The Raid and the PvP community are completely different things, and therefore those respected will most likely agree with what people in those respected communities ask for. If someone from the PvP community asked for Raids to have no puzzles and to have no bosses, than those who were fans of Raids would most likely downvote to hell on that post, and vice versa for the PvP community.[/quote] This is true... But Bungie has repeatedly made decisions to appease the wrong crowd in these situations... Almost no PvP players want Luna's to be nerfed. None of them wanted a slow TTK at D2's launch. None of them wanted insane sniper flinch and longer zoom. None of them wanted efficiency rating instead of KD as a participation trophy. None of us wanted bloom, none of us wanted Trials with no win-based matchmaking and 7 wins vs 9 wins, none of us wanted light level advantage removed from Trials and IB, none of us wanted Wolf's Favor to negate the re-implementation of light level advantages, none of us wanted SBMM in 6v6 in D1, none of us wanted constant destruction of powerful exotics in D1. We ALL wanted Trials back. This is a very short list and I could go on for hours, but no more evidence is needed to prove that Bungie makes the majority of their changes to pvp with pve players in mind.

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  • The problem with what you are saying, is not what you are trying to say. because what you are saying is true. What my problem is, is that I never intended my post to be one of major importantance and objective quality. I simply intended to give my perspective because I was bored as hell and I am interested in the subject in general. I will never have a superior opinion on PvP in comparison to people like Azteccross, CammyCakes, or Datto. I get that, and that is why I made a one-off statement and didn't make an entire thread. That is what I disagreed on. Am I right on what I said? Probably not in some regards, after all, I quit the game a while ago. But, if I remember correctly(so feel free to correct me if I am wrong here), I never made any statements in regards to the current PvP system, but the whole system system as a whole, and what I wish for it in regards to other PvP games I play. I hope that clarified a little better.

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