[b][u]Shop[/u][/b]: [b]This is how much everything [i][u]costs[/u][/i][/b]
[quote]-Strength: 1
-Skill: 1
-Will: 1
-Weapon/Upgrade: 2
-Ability/Upgrade: 2
-Ultimate/upgrade: 5[/quote]
[spoiler]Strength= Physical power
Skill= Dexterity/Speed
Will= Resistance(armor/health)[/spoiler]
[b][u]Example 1:[/u][/b]
[spoiler][quote]
Average Joe
-Strength: 3
-Skill: 3
-Will: 3
-Broad Sword
-Fireball
-Overly average: deal massive damage to opponent for being such a boring and average opponent.
-Appearance: Average in every form of the word[/quote][/spoiler]
[b][u]Example 2[/u][/b]
[spoiler][quote][spoiler][quote]
Not so average Joe
-Strength: 2
-Skill: 5
-Will: 3
-Rapier
--Has a fire enchantment
-Ice shard
--It it misses opponent then it becomes a proximity mine
[/quote][/spoiler]
You have [b][u]18[/u][/b] points when making a new loadout, distribute them how you see fit and also give us a description of your character, it's purely cosmetic.
Edit: This is where you post your loadout.
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I’ve gotta be honest I don’t entirely understand this system, what counts as ‘upgrades’? Also do we not start with any free weapons and abilities?