Well, as the title states:
Have you ever done a Raid with zero knowledge?
With Shadowkeep just around the corner, I was wondering if I was going to be able to group up with a team that had yet to experience any of the encounters, while also possessing very little to zero knowledge about said encounters. In all my previous experiences, members of my team have had experience with the raid we were playing so there was a lot of carrying going on and help being provided which was fantastic, but I want to be able to try it at least once with absolutely no insight.
So, if you have - how difficult did you find it to discover the appropriate mechanics to progress? How much time did you invest? Is it your preferred way to play?
Or if you're like me, and haven't had the chance to try a Raid without assistance or preexisting knowledge, would you ever want to make the attempt without the help? Or is just being a part of the experience enough?
-
I did in D1 but not in D2. In D1 there was generally not the sense of urgency that is very prevalent now - I think that was partly due to less streamers covering the game (or potentially less people looking to YouTube for that sort of thing). D1 to me felt on the whole more exploratory- more about the journey rather than the result. D2 is how fast/easiest cheese/shortest route from a-b. Which I get - as people seem to have less time available for these things (or perhaps less tolerance). We seem to know everything in advance these days (complete set of armors shown in TWAB) and we have dataminers examining every new update for hints of upcoming content. It’s just expected that you watch a vid and are familiar with the mechanics - that expectation is pushed as much by the community as it is by the content creators. Don’t get me wrong I enjoy some of the transparency & the great communication we get now but I do nonetheless miss that sense of exploration I must admit...