It's annoying that we have to have specific elements (Void, Arc, Solar) for certain mods. Some Exotics have no place in certain builds now because of it.
Armor 2.0 was supposed to enable us to have more customization options but with the combo restrictions and the insane cost of materials (and especially glimmer) needed, creating a build just isn't fun. It's a chore.
Funnily enough, with the increased number of options and the ability to make very specific builds ( or at least attempt to), I've put less time into builds now than I ever have.
Some of the restrictions seem like they exist just for the sake of having restrictions.
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Can't even use Recuperation (Solar) with Hands On (Arc) on class items. Elemental affinity system is complete garbage because it pigeon holes you into using specific perks that are only available to one type without having access to the other. Despite the previous Armor 1.0 allowing it. Also, Shaders and Transmat Effects need to work just like Ornaments/Ghost Projections. And not be tied to the inventory anymore. But, it's Bungie and everything they must do HAS to be backwards and unintuitive.