It's annoying that we have to have specific elements (Void, Arc, Solar) for certain mods. Some Exotics have no place in certain builds now because of it.
Armor 2.0 was supposed to enable us to have more customization options but with the combo restrictions and the insane cost of materials (and especially glimmer) needed, creating a build just isn't fun. It's a chore.
Funnily enough, with the increased number of options and the ability to make very specific builds ( or at least attempt to), I've put less time into builds now than I ever have.
Some of the restrictions seem like they exist just for the sake of having restrictions.
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Edited by Mythic: 10/6/2019 7:26:10 PMLook at my problem! First off, I use Gambit Prime Armor only, that means I need 4 sets of Armor to start with. I also have to have all 4 sets with all 3 affinities! Now if I want to masterwork all of it, it costs 750 enhancement cores per set! 750 cores x all 4 sets x 3 affinities = thats 9000 enhancement cores! See any problems? I had 400 enhancement cores before Shadowkeep. Now I have nothing but 2 master-worked pieces of armor.