It's annoying that we have to have specific elements (Void, Arc, Solar) for certain mods. Some Exotics have no place in certain builds now because of it.
Armor 2.0 was supposed to enable us to have more customization options but with the combo restrictions and the insane cost of materials (and especially glimmer) needed, creating a build just isn't fun. It's a chore.
Funnily enough, with the increased number of options and the ability to make very specific builds ( or at least attempt to), I've put less time into builds now than I ever have.
Some of the restrictions seem like they exist just for the sake of having restrictions.
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The raid is vex, that’s one thing for sure, But! Everything else is mostly hive and fallen. Why would anyone pick 2.0 gears when they get 20% reduction in damage from hive, heavies dropping on grenade kills, grenades and class capacity refilling on shield break, and insta grenade recovery on hit? I don’t know. I watch the players around my warlock and they’re slow, weak, no heavies, in practice useless with their 2.0 gears. Plus I don’t have 2000 enhancement cores on the side to upgrade one set of gear lmfao!