It's annoying that we have to have specific elements (Void, Arc, Solar) for certain mods. Some Exotics have no place in certain builds now because of it.
Armor 2.0 was supposed to enable us to have more customization options but with the combo restrictions and the insane cost of materials (and especially glimmer) needed, creating a build just isn't fun. It's a chore.
Funnily enough, with the increased number of options and the ability to make very specific builds ( or at least attempt to), I've put less time into builds now than I ever have.
Some of the restrictions seem like they exist just for the sake of having restrictions.
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I was excited that I could pick my perk set if I fully masterworked my gear but then I found out my armor 2.0 set was arc and the only weapon I consistently use in the arc class is shotgun. This is on my solstice set that I don’t know where to re-roll it too. Masterworking costs so much that this shouldn’t be another hurtle for someones build.