That’s not what I’m saying. Currently, there are mods that cannot be slotted without having armor which matches the element of the mod. For example, this means that without a pair of solar boots, I [i]cannot equip the fire/leg armor fusion rifle scavenger mod at all[/i].
What I’m proposing is that the fusion rifle scavenger mod stay a fire/leg mod, but it be possible to equip the mod on any element of leg armor, albeit at a higher energy cost when the element is unmatched. That way if I have a pair of void boots but every other stat on them is perfect, I can still use the fusion rifle scavenger mod if I choose to. It isn’t needlessly restrictive.
If it is already possible to get the same mod with different elements though, then okay, but I still like my idea lol.
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