Welcome to Reme on Halloween!
Jack O' lanterns light the path to the catacombs through an older section of town. Some teens and college kids are fooling around here. Some are engaging in illicit activities, others are taking pictures.
A small hill rises on the outskirts, crowned by an even smaller building. Ruins covered in graffiti, no one remembers what was once here. The children will tell you that doesn't matter because of what is here now.
4 pathways to choose from here. Each has an entry on a side of the ruins in the ground. Barrel vaults descend slowly then grow steeper. A single spider is carved at the arch of each entrance.
Welcome, to the Deep Below!
[spoiler]RP begins here. Have fun![/spoiler]
[spoiler]note: it is very dark here naturally. Add Deep infused darkness spells, and at most you'll be able to see 10 feet in front of you unless otherwise stated.
Also, spiders tend to spin webs. And these ones are no exception! The spiders have been living here for a while, and as such there are a LOT of webs, slowing movement a small amount unless otherwise stated.
To make it worse, the stench of decaying flesh is really, really bad. And the air isn't the healthiest either, so masks are advised.
Ooh one more thing: the screams! The souls of people here are alive with the energies of the night, and they tend to scream a lot.
So that's smell, sound, sight, some touch... anything else? Oh right!
It's cold here. Like, below freezing at a certain point. Bundle up, buckaroo! [/spoiler]
[spoiler]Lolth is cold, calculating. This place is reminiscent of her home plane, so don't think this is unfair. It makes sense character-wise, and is meant to be difficult. Thanks![/spoiler]
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*pulls out the lumafly lantern and proceeds.* [spoiler]Unless the air gets highly corrosive, toxic fumes aren't much of a concern for my character since it's just an empty shell.[/spoiler]