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10/6/2019 12:19:46 PM
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Bungie, please remove the restrictions on Armor and Mod combinations

It's annoying that we have to have specific elements (Void, Arc, Solar) for certain mods. Some Exotics have no place in certain builds now because of it. Armor 2.0 was supposed to enable us to have more customization options but with the combo restrictions and the insane cost of materials (and especially glimmer) needed, creating a build just isn't fun. It's a chore. Funnily enough, with the increased number of options and the ability to make very specific builds ( or at least attempt to), I've put less time into builds now than I ever have. Some of the restrictions seem like they exist just for the sake of having restrictions.

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  • B U M P Not only is it silly that you need to get armor pieces that have the correct element type for the mod you want, but if you roll the right element type, the stats might be way off! It seems like I find the armor piece with the perfect stats only to sigh in defeat when I realize it’s the wrong element type for the mods I wanted to put on. With the weapons?? No problem! Mess around with them, mix and match. I’d L O V E the option to REROLL MASTERWOKS, but I’ll save that for another day... Same thing though: you spend a lot of time waiting for a random roll and it has the wrong masterwork stat. COME ON GUYS! Power to the user, say no to RNG grinding!

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