From what I was reading in the TWAB, it looks like what was mentioned about them work with my playstyle using swords. I've always had a preference to using light attacks over heavy attacks, so I doubt the energy mechanic will hinder me too much. There are some interesting points I'd like to point out about the changes though.
- The cleave mechanic being added to all swords might solve the issue with hitting dead bodies and nullifying the sword swings. I wonder if this might have any other benefits against these types of issues.
- Blocking only using the energy mechanic could make swords stand out in the Crucible better. It might bring back some of their old Destiny 1 Crucible glory a bit.
[quote]Shield Bypass
A portion of most Sword attacks can partially bypass elemental shields.[/quote]
- The shield bypass. If I were to guess, swords are going to behave against shields similar to Bastion? So could that mean that swords are anti-Match Game now? If that's the case, well, heheheh…
I am curious about the damage and perk changes though. I have a Death's Razor with Tempered Edge, Whirlwind Blade and Tireless Blade (...and a Backup Mag mod), and it is my PvE Excalibur with over 11,000 kills, so I wonder how these changes will affect it. Can't wait to hear more about it.
...Wait, what's Infinite Guard going to do? I just had that thought while I was typing this. Does the sword energy last for a very long time or something?
I still wish there was more masterwork options though. Like a swing speed masterwork. I still miss using the Zephyr.
...I also can't help but feel that these changes are happening because of the Riven sword strat. Is Whirlwind Blade getting nerfed? I wonder.
I just realized that I could keep going on about this, so I'm just going to stop here.
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It's a direct nerf until they specifically say if the heavy attack got a damage buff or not
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They should increase the drop rate of the menagerie swords
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Wouldn't it make more sense to just make swords special weapons. I would rock one in place of one of my shotguns for sure. Didn't they do it with Trace Rifles?
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Edited by PunishedWolf: 2/7/2020 9:14:15 PMThis will ruin swords for me. Going to put my traitors fate back in my vault when the changes are implemented
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way things are going i bet it’s a nerf
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Stryker's Sure-Hand with Tireless Blade and Surrounded with its spec mod 😎
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And just when I was enjoying the speed sword skating gave ;-;
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I'm worried this will neuter their burst damage. Having to wait for the energy bar to fill up in order to use your heavy attack, is really going to hurt swords, burst damage which is good for strike/gambit bosses since you only have a few seconds before they slam you to death.
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My gildtusk with surrounded and surrounded spec is hungry for more champions. Out of power ammo....NP...equip sword...profit.. But i wonder...cant they make swords special weapons then? If you will always have ammo for them. Then you can use a sword and a good exotic power weapon.
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It is going to be interesting and I think swords needed a new face or uplift and this might be it